Tuesday, June 7, 2011

Web giants promote new IP system

The biggest ever test of the internet's new address system is taking place.

Google, Yahoo, Microsoft Bing and Facebook are among the companies switching-on IPv6 versions of their websites for the one day trial.

The technology is gradually being introduced because the world is running out of older IPv4 addresses as more devices come online.

Companies and home users may need new networking equipment, however the transition is likely to take years.

World IPv6 day is partly a technical exercise by internet companies to see how the technology works, and partly an awareness-raising initiative.

For the small percentage of users already set up to access IPv6, they will be able to connect through the usual URLs - such as Google.com or Yahoo.com.

Behind the scenes, their browsers will be pointed to the new, much longer IP address.

New equipment

Groups involved in IPv6 day say that everyone will have to make the change eventually, but users should not worry at this stage if they are not switched over.

Really big numbers

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IPv4 was conceived in the early 1980s as a way of identifying individual connections to a computer network.

Its is typically made up of 32 bits, written as twelve digits, e.g. 123.456.789.123.

That gives a maximum of around 4.3bn addresses.

However, the rapid growth in PCs, smartphones and other internet connected devices means those addresses are close to being used up, with an estimated 80 million still to be allocated.

IPv6 is a 128bit system, written in hexadecimal (base 16 counting using numbers and letters), e.g. 21DA:00D3:0000:2F3B:02AA:00FF:FE28:9C5A.

The system gives a maximum of 340 undecillion possible addresses (1 undecillion = 10 followed by 35 zeros in the British numbering system).

The additional capacity, argue proponents of IPv6, will be needed to cater to the so-called "internet of things" where devices such as TVs, fridges and home heating systems are connected to the net.

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"This is not a year 2000 thing. Planes are not going to start falling out of the sky," said Philip Sheldrake, a board member at non-profit group 6UK, which is helping to promote the system.

"The web will continue to work, but future growth would be stymied. It is just like when we used up the phone numbers in London."

For users with an ordinary domestic internet connection, the changeover may involve upgrading their hardware.

"A lot of routers at the moment are already capable of supporting IPv6. What they need is a firmware update," explained Richard Fletcher, chief operating officer at Plusnet, a UK internet service provider (ISP)

"ISPs should ship new routers or offer those updates. We are making sure all our fibre routers are ready for IPv6."

Mr Fletcher said that the long term nature of the changeover meant that customers of most ISPs would receive compatible equipment through the natural cycle of upgrades.

The business end

Becoming IPv6 compatible is a slightly more complicated task for corporate internet users.

Bringing their systems up to standard will typically involve investing in and installing new networking systems.

As with home users, for many this will form part of the normal cycle of upgrading and replacing.

However, the lack of any firm deadline, combined with the hefty price tag, means that some are dragging their heels.

"Corporates are probably quite far behind," said Sebastien Lahtinen from Thinkbroadband.com.

"They are trying to put off the expense and there are a lot of technologies that they can use to do that."

However, Mr Lahtinen said that the leaders of those businesses should realise that this change was going to happen and that they needed to make the investment.

Even though IPv4 will continue working for at least the next decade, there is value in changing early according to Philip Sheldrake.

"You have to make the transition. It is better to do that sooner than later because it demonstrates that you are a modern, well organised company that is visible on the modern infrastructure of the internet."



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Nintendo unveils new Wii console

Gaming giant Nintendo has been showing off its next-generation Wii game console, at the E3 games show in Los Angeles.

The much-anticipated console, dubbed Wii U, comes with a controller that features a touchscreen and camera.

The original Wii console was hugely popular but Nintendo has faced pressure from rivals with similar devices.

Nintendo hopes the new console will create a new genre of gaming.

Wii U will feature a set-top box similar to the first generation console.

But the 6.2-inch touchscreen controller comes with a front-facing camera as well as the more traditional buttons of a Wii remote and a motion detector.

It will broadcast high-definition video and can be used to make video calls and browse the web.

Privacy

In demos, the Japanese gaming giant showed off some of the things the controller will allow - including offering users a private screen to view gameplay information that is not shared on the big screen.

It will also allow users of games such as Wii Fit to weigh themselves and get a read-out via the controller rather than the TV.

Users can also swap game play between the big screen and the controller, for instance if someone else wants to watch TV.

Wii U is "an interesting new concept" thinks Dan Pearson, a staff writer at Gamesindustry.biz.

"It is a hybrid between a handheld with elements of tablet design but also has all the traditional controller elements," he said.

"Initially people may be confused by the controller but so were they when the first Wii was unveiled," he said.

Nintendo was also keen to show off the processing power of the new console.

"Nintendo has been under fire for chasing casual gamers and it is good to see them trying to win back core gamers," said Mr Pearson.

Wii U will work with older games and controllers and will be available from spring 2012.

There was no indication of the price of the new console.



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Kinect aiming to woo core gamers

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Don Mattrick: "We've posted growth each of the past six years and are looking for our biggest growth this year"

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Microsoft announced a raft of new features for its Xbox Kinect system as it looks to tempt hardcore gamers to the hardware.

Titles like Mass Effect and Ghost Recon will utilise the motion-detection system in their next installments.

Voice capabilities have also been ramped up, allowing users to access content by speaking commands like "Xbox Bing Johnny Depp".

The company says it will "transform how people enjoy entertainment".

The announcement came at the biggest gaming event of the year, the Electronic Entertainment Expo in Los Angeles.

It is the latest move in Microsoft's war against the controller as the company intends the new voice search to negate the need for the traditional television remote control.

"Start Quote

What we have done with 'Ghost Recon' and Kinect is something a gamer cannot do with a traditional controller."

End Quote Yves Guillemot Ubisoft

"This year by bringing together the power of Kinect for Xbox 360 and the intelligence of Bing, we are transforming how people enjoy entertainment," said Don Mattrick, Microsoft's president of interactive entertainment business.

For the first time, YouTube will be added to the range of video services offered through Xbox Live, along with Netflix and Hulu Plus.

Microsoft has already worked with television companies in the UK, France and Australia to bring live television shows to local audiences, and it plans to do the same in the United States and other countries.

Big believers

While 10 million Kinect systems have been sold since November last year, over 40 million Xbox gamers are still yet to get on board.

Microsoft, along with games developers, will hope the new titles will attract serious gamers who have not yet been tempted by the Kinect's mostly family-friendly array of games.

Among the titles planned for release is the latest in the long-running Tom Clancy series. Ghost Recon will let people use gestures to virtually dismantle and customise weapons.

Ubisoft chief executive Yves Guillemot said all future Tom Clancy games would use Kinect.

"We have been big believers in Kinect since day one," he said.

"What we have done with Ghost Recon and Kinect is something a gamer cannot do with a traditional controller," he said.

Trying to appeal to serious gamers is a flawed tactic, argued Ben Biggs, games editor for 360 Magazine.

"While I appreciate Kinect as a piece of technology, the Microsoft press conference has just highlighted how redundant it is to a hardcore gamer," he told the BBC.

"There's nothing that Kinect currently does that is either of any gameplay value to me or that cannot be replicated just as effectively by a controller or headset."

Deputy editor of the magazine, Dan Howdle, was equally unimpressed - suggesting yesterday's event was the "worst Microsoft press conference yet".

"Microsoft needs to take a serious look at its core audience and get things back on track with providing for their needs," he wrote.

"It promised to deliver to its core gamers, but instead it's filled their core titles with a bunch of Kinect irrelevances, and made 2011-2012 the best 12 months on Xbox 360 for eight year-old girls."



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Sony offers new handheld and apology

Sony has taken the wraps off its long awaited update to the PlayStation Portable.

The company launched its next generation handheld, PlayStation Vita at the E3 video games show in LA.

Jack Tretton, the boss of Sony's US gaming division used the opportunity to apologise to for the recent attack on the PlayStation Network.

Around 77 million user accounts were compromised when hackers gained access to the service earlier this year.

Speaking at the Los Angeles Convention Centre, Mr Tretton said he recognised the need to address the issue.

"This is not the first time I've come to the stage at E3 with an elephant in the room," he told the audience.

He apologised to software publishers, retailers and gamers whose data may have been stolen.

"Start Quote

Once you make sure you have a secure network, then the people who are out to get the information will try to outdo the security mechanisms we've put in place"

End Quote Kazuo Hirai Executive deputy president, Sony

"I want to apologise personally and on behalf of the company for any anxiety that we have caused.

"It is you that causes us to be both humble and amazed at the amount of dedication and support you continue to give to the PlayStation brand."

Mr Tretton said that PlayStation network activity had been restored to 90% of pre-outage levels.

His apology was echoed by Sony Executive Deputy President Kazuo Hirai who told BBC News that he expected the company to bounce back quickly because of gamers' loyalty.

However, he warned that the threat from determined hackers was not going to go away.

"It is certainly incumbent upon the companies that acquire that information to use it and secure it, and store it in a very secure environment," Mr Hirai told the BBC.

"But I think it's also a situation where once you make sure you have a secure network, then the people who are out to get the information will try to outdo the security mechanisms we've put in place."

Back to gaming

Sony dedicated the remainder of its E3 show to launching the new Vita handheld.

The device features a touch screen, front and rear touch controls and WiFi and 3G data connections.

It will launch in the US, Europe and Japan by the end of the year, the company said.

Initial pricing was only available for the United States, where the Vita will cost $249 (�150) for the WiFi only and $299 (�183) for the 3G model.

Moans were heard in the audience when Mr Hirai announced that Sony would partner exclusively with telecoms giant AT&T as the exclusive carrier in the US.

AT&T was initially the sole network for the iPhone when it launched in the United States and was much derided for its data coverage.

As well as aiming to move on from the bad publicity surrounding the PSN hack, Sony will be hoping that PlayStation Vita helps it to reclaim some of the portable gaming market that has been lost to mobile phones.

Earlier in the day, at its WWDC developer conference, Apple claimed that its iOS system, which runs on iPhones, iPad and iPods was the most popular gaming platform on the planet.

Sony also announced a further push into the 3D gaming market, with the release of a 3D display, which will come packaged with an HDMI cable and a copy of the upcoming Resistance 3 game.



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