Monday, June 27, 2011

US violent game ban struck down

The US Supreme Court has struck down a Californian law banning the sale or rental of violent video games to those aged under 18.

The court voted 7-2 to uphold an appeals court ruling that declared the law contrary to free speech rights enshrined in the US Constitution.

Video game publishers challenged the 2005 measure, which never took effect because of legal proceedings.

Supporters argued the law was needed as violent games could harm children.

Speaking at the Supreme Court on Monday, Justice Antonin Scalia said: "Our cases hold that minors are entitled to a significant degree of First Amendment protection.

"Government has no free-floating power to restrict the ideas to which they may be exposed."

The US video game industry has about $10.5bn (�6.55bn) in annual sales.

'Morbid interests'

The 2005 California law prohibited the sale of violent video games to children "where a reasonable person would find that the violent content appeals to a deviant or morbid interest of minors, is patently offensive to prevailing community standards as to what is suitable for minors, and causes the game as a whole to lack serious literary, artistic, political or scientific value for minors".

Under the law, parents could still purchase violent video games for their children, but retailers caught selling the titles to minors could face a fine of up to $1,000 (�625) for each game.

After a legal challenge by industry groups, a district court and then the court of appeals stopped the law coming into effect.

Courts in six other states have also reached similar conclusions, striking down bans.

There is already a nationwide voluntary system of game classification in the US.



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Google airs Arab Spring web fears

The use of the web by Arab democracy movements could lead to some states cracking down harder on internet freedoms, Google's chairman says.

Speaking at a conference in Ireland, Eric Schmidt said some governments wanted to regulate the internet the way they regulated television.

He also said he feared his colleagues faced a mounting risk of occasional arrest and torture in such countries.

The internet was widely used during the so-called Arab Spring.

Protesters used social networking sites to organise rallies and communicate with those outside their own country, such as foreign media, amid tight restrictions on state media.

'Completely wired'

Mr Schmidt said he believed the "problem" of governments trying to limit internet usage was going to "get worse".

"Start Quote

In most of these countries, television is highly regulated because the leaders, partial dictators, half dictators or whatever you want to call them understand the power of television"

End Quote Eric Schmidt Executive Chairman, Google

"The reason is that as the technology becomes more pervasive and as the citizenry becomes completely wired and the content gets localised to the language of the country, it becomes an issue like television."

"If you look at television in most of these countries, television is highly regulated because the leaders, partial dictators, half dictators or whatever you want to call them understand the power of television imagery to keep their citizenry in some bucket," he added.

Google has regularly clashed with China over attempts to limit public access to its internet services.

Mr Schmidt also said he was concerned about the danger faced by employees of the company in parts of the world that deemed material found on its search engine illegal.

He said he would not directly name the countries because of the sensitivity of the situation.

During the uprising in Egypt, Google executive Wael Ghonim was detained by Egyptian authorities after taking part in the protests that led to the ousting of President Hosni Mubarak.

Mr Ghonim had been involved in founding an anti-torture Facebook page that helped inspire demonstrations.



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Star Wars Galaxies set to close

A great darkness is set to consume part of the Star Wars universe in late 2011.

Sony has announced that its Star Wars Galaxies online game will be shut down on 15 December.

The news was broken in e-mails sent to players and via messages posted on the game's support forums and website.

Sony said the closure had come about because its contract to run the Star Wars game runs out in 2012, not because of declining player numbers.

In an interview with online gaming site Massively, Sony Online Entertainment boss John Smedley said the combination of the contract finishing and the imminent arrival of a separate Star Wars game made it "feel like it's the right time for the game to end".

The other Star Wars game is Bioware's The Old Republic that is currently under development. Sony also runs the free-to-play Clone Wars Adventures online game.

In the interview, Mr Smedley denied that the recent hack attacks on Sony had anything to do with the closure or that player numbers had shrunk to the point that it was no longer worth keeping the game going.

"Populations have stayed pretty steady for a long time now," he said. He added that Sony had taken measures recently to ensure that there were enough players on each server running a copy of the game.

Game changer

Mr Smedley said Sony would be running a series of events for players to ensure the game ends in a fitting manner.

"Start Quote

It's amazing it's kept going for so long"

End Quote Alec Meer Rock Paper Shotgun

All billing for the game will stop in October, according to Sony. Those subscribing at that point will be able to play for free for the last few months.

Launched in 2003, Star Wars Galaxies (SWG) helped to establish massively multi-player gaming which sees thousands of players adventure together in a shared online environment.

The game was set in the Star Wars universe and played out events following the destruction of the first Death Star but before those of The Empire Strikes back. Players could take the form of one of 10 different species, become a Jedi and fight battles with spaceships.

More than one million copies of the game were sold when it launched in June 2003 and it initially enjoyed great popularity.

However, player numbers have steadily declined as a series of updates alienated many established players and stripped the game of its complexity. Sony has since described some of the changes as a "mistake".

Games journalist Alec Meer, writing on the Rock Paper Shotgun blog said: "It's amazing it's kept going for so long, quite frankly."

He concluded: "Farewell then, Galaxies. You were always a bit of a mess - but you were also one of the most fascinating and ambitious MMOs there's ever been."



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